Muhamad Bilal
animation professional from Ice Animations
Compiled from 1 recorded interview. Every statement below is drawn from the passage cited beside it.
Muhamad Bilal is an animation professional and technical director at Quixel (acquired by Epic Games). When he graduated, Bilal was clear that he wanted to work in graphics programming. He moved to Karachi because his family was moving there.
Contents
Early life and background
Bilal played Quake in a gaming clan in Islamabad, and he and his friends aspired to become game programmers. He said he got into animation largely by accident. He did not know that an animation industry existed when he began. [1]
Early career
When he graduated, Bilal was clear that he wanted to work in graphics programming. He moved to Karachi because his family was moving there. He found few professional game programming companies in Karachi. He ended up at a company that was doing post-production as well as animation. [1]
Bilal's former boss had worked in the Far East for many years and was one of the pioneers of post-production in Pakistan. The former boss had recently returned to Pakistan and secured funding to start a company. He hired many recruits and invested heavily in their training, and he was looking for people with a technical background and some interest in animation. Bilal and his colleagues learned animation from VHS tutorials bought abroad. [1]
Ice Animations
In 2008, Bilal left a company to form Ice Animations with his former boss. Ice Animations operated under a group of companies. At Ice Animations, Bilal and his team wanted to create their own shows for the global market. Bilal said it is hard to make global content from Pakistan without exposure to the Western entertainment industry. Ice Animations started getting into services work. [1]
Ice Animations had a presence in the MENA region. It partnered with Cartoon Network to make a show for that region, and Bilal said the show proved very successful. He said the show's concept was developed in Abu Dhabi while his studio executed the project. He also said the quality of the studio's animation let it compete with top studios from Singapore and Thailand. [1]
Later work
Bilal left Ice Animations in December and wanted to move to Islamabad. He said he felt he had done what he could in Karachi and that a newer generation should take the work further. He said he has gone back into the game industry, where he started. His current company is a middleware company that serves a parent company targeting games, visual effects and animation. [1]
Experience
Bilal said he has 17 years of animation experience in Pakistan. He said he was part of a core group that kept working on top campaigns in Pakistan. He has worked with musicians, art directors and ad agencies. By his own account he has little experience of forms of animation such as architectural visualization. [1]
Views
Bilal said progress in animation depends heavily on economics. In his view, a typical animated movie in Pakistan is barely possible on the budget available, and box-office returns are too low to justify large animation budgets. He noted that Pakistan has very few cinema screens. He also said one film proved that an animated movie can earn quite a lot of money at the box office. [1]
Bilal said spending several years on an animated movie is standard industry practice. He said he is very confident that Pakistan can make a very good animated movie if the time is invested. He said the bigger problem is that demand for animation has not been created, and that talent is not the main problem for Pakistani animation. He also said Pakistan's animation supply chain has not been properly built. [1]
Bilal said the number of people and brands in Pakistani animation has changed little over his career. He said India had a larger population and an established film industry, which helped its animation grow. He said it is easy to get away with half knowledge when the industry is not established. In his view, many people can make these animations, but the business model does not justify producing them. [1]
Bilal described animation as a techno-creative industry that needs new technology and R&D every year. He said a film that does not adopt new techniques will look dated next to Disney and Pixar, which he said created a universal animation language that works everywhere. He said a localised, gritty show in the style of Sacred Games would make sense for Pakistan. He also said content has to look right on a mobile device as well. [1]
Bilal said Pakistani children find Disney shows easy to watch, and that he sees a massive gap in content for younger children. He said kids' animation is simplified so that children can concentrate. He said he sees no reason Pakistan should not be making animated shows in Urdu, noting that most of Pakistan's population does not understand English. [1]
Bilal said most brands want aspirational, Westernised content. He said creators have not yet found a cheap way to make recurring animated content, and that YouTube does not pay creators much in Pakistan. He said he has spoken to many animation creators who wanted to make this kind of content. He also said low monetisation reduces the motivation to create content. [1]
Bilal said it looks almost impossible to him for an individual artist to thrive, and that a typical creative does not earn much money. He said most people are going for engineering and other standard disciplines. He also said many people are not motivated to pursue ten years of hardcore practice to become better artists. [1]
Bilal said he felt the level of art was going down. He added that freelance websites such as Fiverr let people start earning at home in their first year. [1]
Timeline
- 2008
- Left a company to form Ice Animations with his former boss.[1]
Appearances
| Date | Title | Where |
|---|---|---|
| 2020-11-09 | Building animation in Pakistan requires more than just talent | Thought Behind Things |
Frequently asked questions
What does Muhamad Bilal do?
Muhamad Bilal works at a middleware company. The company serves a parent company that targets games, visual effects and animation. Bilal said he has gone back into the game industry, where he started.[1]
What company did Muhamad Bilal found?
Muhamad Bilal left a company in 2008 to form Ice Animations with his former boss. Ice Animations operated under a group of companies. Bilal and his team there wanted to create their own shows for the global market.[1]
What does Muhamad Bilal say about animation in Pakistan?
Muhamad Bilal said talent is not the main problem for Pakistani animation. He said the bigger problem is that demand for animation has not been created. He also said box-office returns in Pakistan are too low to justify large animation budgets.[1]
References
- Building animation in Pakistan requires more than just talent . Thought Behind Things , 2020-11-09.
Show the source passages (67 statements)
- Bilal said he got into animation largely by accident.
so it was kind of by accident that you know I got into that
- Bilal said he did not know an animation industry existed when he began.
mujhe bhi nahi pata thi ke animation industry exist karti hai
- Bilal played Quake in a gaming clan in Islamabad.
we had a clan in Islamabad and we used to like play quake like anything
- Bilal and his friends aspired to become game programmers.
ab hum logon ka sara aspiration hi yeh tha ke you know just to somehow become game programmers
- Bilal said that when he graduated he was clear he wanted to work in graphics programming.
when I graduated, I was very clear that I wanted to get into graphics programming somehow
- Bilal moved to Karachi because his family was moving there.
because my family was moving to Karachi, so I had to you know go over there and find new opportunities over there
- Bilal found few professional game programming companies in Karachi.
wahan pe pro game programming ki mujhe itni koi companies nahi mili
- Bilal ended up at a company that was doing post-production as well as animation.
I ended up in this company which was doing post-production as well as animation
- Bilal's former boss worked in the Far East for many years and was one of the pioneers of post-production in Pakistan.
my ex-boss, Asif Iqbal, he actually was working in Far East for many, many years and he was one of the you know pioneers in post-production in Pakistan
- Bilal's former boss had recently returned to Pakistan and secured funding to start a company.
he had recently come back aur woh he had gotten funding to start a company
- Bilal's former boss hired many recruits and invested heavily in their training.
it was his initiative that you know he hired a lot of recruits aur unhone wahan pe he invested a lot in training
- Bilal and his colleagues learned animation from VHS tutorials bought abroad.
we used to buy VHS you know tutorials from abroad
- Bilal's former boss was looking for people with a technical background and some interest in animation.
he was looking for like people who had some technical background but as well as like you know some interest in animation
- Bilal left a company in 2008 to form Ice Animations with his former boss.
I actually left Post Amazers in 2008 to you know form a company called Ice Animations with my ex-boss
- Ice Animations operated under a group of companies.
form a company called Ice Animations with my ex-boss, right, under Lexicon Group of companies
- At Ice Animations, Bilal and his team wanted to create their own shows for the global market.
we wanted to basically create our own shows for the global market
- Bilal said it is hard to make global content from Pakistan without exposure to the Western entertainment industry.
it's not very easy to actually make global content sitting in Pakistan without having any exposure in the Western entertainment industry
- Ice Animations started getting into services work.
So ultimately, we started getting into services work.
- Ice Animations had a presence in the MENA region.
we had presence in Mena region
- Ice Animations partnered with Cartoon Network to make a show for that region.
we partnered with Cartoon Network at a certain point in time to make a show for for that region
- Bilal said the Cartoon Network show proved very successful.
and that proved to be very successful
- Bilal said the show's concept was developed in Abu Dhabi while his studio executed the project.
that was all conceived in Abu Dhabi and that was made by them for their audience, but but we executed the entire project
- Bilal said Ice Animations' quality let it compete with top studios from Singapore and Thailand.
our quality of animation was good enough that we were competing against top studios from Singapore and Thailand
- Bilal left Ice Animations in December and wanted to move to Islamabad.
I left Ice later last year, basically in December, and then you know I I basically wanted to move to Islamabad
- Bilal said he felt he had done what he could in Karachi and that a newer generation should take the work further.
my whatever I could actually do in animation back there in Karachi, I did that to whatever extent I could, but ultimately I think it's time for you know the newer generation to take it up and like take it to the next level
- Bilal said he has gone back into the game industry, where he started.
basically I've gotten back into the game industry, the very thing that you know I started from
- Bilal said his current company is a middleware company.
the company that you know I'm working with right now is is a middleware company
- Bilal said his current company serves a parent company that targets games, visual effects and animation.
It's serving uh another company, another parent company that is again like targeting on many different industries. Not just you know games but also visual effects uh and animation industry
- Bilal said he has 17 years of animation experience in Pakistan.
in my 17 years of animation ka experience in Pakistan
- Bilal said he was part of a core group that kept working on top campaigns in Pakistan.
I was lucky enough to be a part of a very core group that you know constantly kept on working on the top campaigns in Pakistan
- Bilal said he has little experience of forms of animation such as architectural visualization.
So I don't have much experience of many other forms of animation jaise ke architectural visualization and all that
- Bilal said he has worked with musicians, art directors and ad agencies.
I've worked with musicians as well. I've worked with art directors uh ad agencies
- Bilal said progress in animation depends heavily on economics.
aur woh progression obviously aati hai at the end of the day economics se bahut zyada related hai
- Bilal said one film proved that an animated movie can earn quite a lot of money at the box office.
except for Donkey King, which which definitely like you know proved that an animated movie can actually earn quite a lot of money on box office
- Bilal said a typical animated movie in Pakistan is barely possible on the budget available.
a typical animated movie in Pakistan is barely like you know possible with the kind of budget
- Bilal said box-office returns in Pakistan are too low to justify large animation budgets.
So the numbers on box office is so less that it doesn't make any sense to invest a lot of money in the movie
- Bilal said spending several years on an animated movie is standard industry practice.
Teen-teen, char-char saal animated movies mein lagana is a very standard practice of the industry
- Bilal said he is very confident that Pakistan can make a very good animated movie if the time is invested.
Toh woh agar aap lagayein toh I am very confident ke Pakistan mein bhi bahut achi movie ban sakti hai
- Bilal said Pakistan has very few cinema screens.
we have number of screens hamari bahut kam hain
- Bilal said the bigger problem is that demand for animation has not been created.
I think the bigger problem is that the demand has not been somehow created
- Bilal said talent is not the main problem for Pakistani animation.
The fact talent ka masla nahi hai
- Bilal said the number of people and brands in Pakistani animation has changed little over his career.
we're still pretty much the same kind number of people doing animation and there's still the same brands that have been doing the animated content
- Bilal said Pakistan's animation supply chain has not been properly built.
Right, supply chain basically uski properly woh nahi hui
- Bilal said animation is a techno-creative industry that needs new technology and R&D every year.
it's a techno-creative industry. You have to come back, you have to apply new technology, new R&D
- Bilal said a film that does not adopt new techniques will look dated next to Disney and Pixar.
If you don't implement them, your movie will look dated in terms of you know compared to Disney and Pixar
- Bilal said Disney and Pixar created a universal animation language that works everywhere.
Disney and Pixar has created this universal language of animation that can kind of like work everywhere
- Bilal said a localised, gritty show in the style of Sacred Games would make sense for Pakistan.
agar woh sacred games ki tarah yahan aake koi yahan ka koi localized gritty show banayein, so that would actually make sense
- Bilal said Pakistani children find Disney shows easy to watch.
It's very easy to for our kids to watch Disney ke shows
- Bilal said he sees a massive gap in content for younger children.
I see a massive gap in terms of like creating content for younger kids
- Bilal said he sees no reason Pakistan should not be making animated shows in Urdu.
So I don't see any reason why we're not creating shows in Urdu
- Bilal said most brands want aspirational, Westernised content.
most of the brands are often very aspirational, they're trying to do you know westernized content
- Bilal said most of Pakistan's population does not understand English.
Urdu obviously most of the population does not understand English
- Bilal said creators have not yet found a cheap way to make recurring animated content.
content creators haven't really found a way to create cheap content which is recurring
- Bilal said YouTube does not pay creators much in Pakistan.
ultimately YouTube doesn't pay that much over here like in Pakistan
- Bilal said he has spoken to many animation creators who wanted to make this kind of content.
I have spoken to many content creators in animation who really wanted to do this
- Bilal said low monetisation reduces the motivation to create content.
monetization kam hai toh motivation kam hoti hai to create the content
- Bilal said many people can make these animations, but the business model does not justify producing them.
A lot of people are actually able to make these kind of animations. It's just that the business model doesn't really uh justify it
- Bilal said kids' animation is simplified so that children can concentrate.
It's it's actually desired to simplify it so much that kids can actually concentrate
- Bilal said content has to look right on a mobile device as well.
You have to make it you know jo mobile device pe bhi aapko sahi nazar aa raha ho
- Bilal said India had a larger population and an established film industry, which helped its animation grow.
because of the population size for example unka itna bada sample size tha phir unki ek established industry thi
- Bilal said it is easy to get away with half knowledge when the industry is not established.
it's very easy to get away with like half knowledge because industry bahut zyada uh established nahi hai
- Bilal said it looks almost impossible to him for an individual artist to thrive.
individual level pe artist ke liye toh thrive karna almost mujhe impossible sa hi nazar aata hai
- Bilal said a typical creative does not earn much money.
a typical creative does not earn that much money
- Bilal said most people are going for engineering and other standard disciplines.
mostly people are going for like you know engineering and you know all these standard disciplines
- Bilal said many people are not motivated to pursue ten years of hardcore practice to become better artists.
a lot of times I've seen people are not motivated enough to actually go down that uh you know elusive path of you know 10 years of uh hardcore practice to become a better artist
- Bilal said he felt the level of art was going down.
art ka level actually mujhe laga ke neeche hi jaata ja raha tha
- Bilal said freelance websites such as Fiverr let people start earning at home in their first year.
Ab aap pehle saal hi kama lete hain ghar mein baith ke uh uh you know freelance type ki jo websites hoti hain, Fiverr waghera